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patchnotes 2.4

updated patchnotes (offiziel):

Druids

- Lifebloom healing coefficient has been reduced.
- Many shapeshift form tooltips have been updated to be consistent with each other.
- Nurturing Instinct increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 10/20% of your Attack Power while in Cat form.

Hunters

- Improved Mend Pet now has a 50/100% chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%.

Mages

- Arcane Fortitude now increases your armor by an amount equal to 100% of your Intellect, up from 50%.
- Blink, Slow, and Spellsteal have all had their mana cost reduced.
- Icy Veins no longer stacks with Bloodlust/Heroism.
- Improved FireWard has become Molten Shields.
- New Talent: Molten Shields will cause your Fire Ward to have a 10/20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50/100% chance to affect ranged and spell attacks.

Paladins

- Resistance Auras: It is no longer possible for two Paladins in the same party to make it appear that players have two of the same resistance aura active.
- Righteous Defense: This spell will now always be castable on friendly npcs.
- Seal of Blood: This ability will no longer cause spell pushback for the Paladin with this seal active.
- Turn Undead(Rank 3):This spell has been reworked and has been renamed to “Turn Evil”. It will now work on Demons in addition to Undead. Turn Evil is subject to diminishing returns, and lasts 10 seconds in PvP.

Priests

- Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds.
- Focused Will now reduces damage by 2/3/4%, down from 1/3/5%.
- Power Infusion: Infuses the target with power, increasing their spell haste by 20% for 15 seconds.

Rogues

- Improved Backstab is now called Puncturing Wounds.
- Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%.
- Improved Sprint: This ability will now always remove Entangling Roots.

Shamans

- Ghost Wolf: Cast time reduced to 2 seconds, down from 3.
- Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
- Tremor Totem now pulses every 3 seconds, down from 4.

Warlocks

- Blood Pact now has a tooltip.
- Demonic Sacrifice: Now works properly in sanctuary regions (such as Shattrath City and the Stair of Destiny).






http://www.worldofraids.com/



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würd mal sagen ein heftiger pvp nerf für eleschamanen, ansonsten eigentlich ganz nette änderungen.
"Die Katzen-Kraft lässt sich theoretisch exakt berechnen: Aus einem ausgewachsenen 13-Pfund-Kater könnten 2,5 Liter Sprit entstehen, vier Miezen würden für 100 Kilometer reichen, für eine Tankfüllung wären 20 tote Katzen erforderlich."